iOS App Development Company.
Swift. SwiftUI. Shipped to App Store.
We build native iOS apps in Swift and SwiftUI that pass App Review first time. From Figma handoff to App Store approved in 14 weeks. In-app purchases, push notifications, Face ID, and Core Data included.

Most apps fail App Review not because the idea is wrong. Because the build skipped the rules.
- Missing App Tracking Transparency prompt for trackingGuideline 5.1.1 • Instant rejection
- In-app purchase bypassed with external linksGuideline 3.1.1 • Instant rejection
- Privacy manifest missing for third-party SDKsRequired from iOS 17 onwards
- Crashes on specific device or iOS versionApple tests on multiple hardware configurations
- Screenshots do not match app functionalityGuideline 2.3.3 • Binary rejection
- App Store readiness audit before every submissionApp Tracking Transparency, privacy labels, purchase flows verified first
- StoreKit 2 for all in-app purchases, no workaroundsApple-native purchase flow, always compliant
- Privacy manifest included for all required SDKsPreemptively meets iOS 17+ requirements
- TestFlight beta on real devices, not simulatorsReal iPhone and iPad hardware, same as Apple tests on
- Human Interface Guidelines compliance review on every screenHuman Interface Guidelines built into our quality assurance checklist
From Figma handoff to App Store approved in 14 weeks.
We run four development phases in parallel where possible, cutting iOS build time without cutting corners on App Review compliance. Every phase has a defined deliverable your team reviews before the next begins.
Every iOS feature your app needs. Built with the frameworks Apple intends.

SwiftUI layouts, animations, state management, and data binding. Property wrappers for reactive user interface. Dark mode and Dynamic Type built in from day one.
Subscriptions, consumables, non-consumables, and one-time purchases with StoreKit 2. Entitlement management, receipt validation, and refund handling included.
Apple Push Notification Service setup, notification permissions, rich notifications with images, notification categories, and Live Activities for Dynamic Island on iPhone 14 Pro and later.
Apps with social login must offer Sign in with Apple. We implement it by default alongside Face ID and Touch ID biometrics with secure Keychain token storage.
SwiftData for new apps on iOS 17+. Core Data for iOS 16 and below. CloudKit sync included when your app needs offline-first with iCloud backup.
API development services →XCTest unit tests for business logic, XCUITest for critical user flows, snapshot tests for key screens. Runs in Xcode Cloud CI/CD on every pull request.
Quality assurance and test automation services →This is what your iOS app feels like on device.
Tap a moment below to experience how real users move through the app. Every transition, navigation, and interaction is native iOS, not a web view, not a simulator screenshot.
Jordan
An iOS app for millennial engagement with in-app subscriptions, video, and analytics integrated end to end.

The primary challenge was creating a mobile application that resonated with millennial users while integrating complex features such as subscriptions, analytics, and video interactions, all without compromising usability or performance.
- In-app subscriptions and video in one seamless flow
- Security, performance, and user experience all at once
- App Store compliance for purchase and content
- End-to-end iOS development from user experience design to App Store launch
- StoreKit in-app subscriptions integrated natively
- Video streaming and analytics SDK integrated
- Security, performance, and user experience optimized
- App Store approved first submission
What the iOS development contract actually includes depends entirely on who you ask.
What product leads ask before they hire iOS app development teams.
We build new iOS apps in SwiftUI with Swift 5.9 or later. For apps requiring UIKit integration or legacy codebases, we use UIKit with Swift. We do not use React Native or Flutter for projects sold as native iOS development. Native Swift apps respond faster, integrate more deeply with iOS hardware, and receive priority treatment from Apple for new operating system features like Dynamic Island, Live Activities, and StandBy mode.
A production-ready iOS app with authentication, a core data feed, push notifications, and App Store submission takes 12 to 16 weeks from Figma handoff to App Store approval. A focused minimum viable product with 4 to 6 screens and no complex backend takes 8 to 10 weeks. See our development process above for a detailed phase breakdown.
We build to Apple's Human Interface Guidelines, App Store Review Guidelines, and privacy requirements from the first sprint, not as a post-build checklist. We conduct an App Store readiness audit before submission: metadata, privacy labels, tracking transparency, App Tracking Transparency prompts, and in-app purchase flows. Our first-submission approval rate is high because we treat App Review as a hard technical requirement.
SwiftUI for new builds. UIKit when the codebase requires it or when the app uses UIKit-only components not yet available in SwiftUI. For large existing UIKit codebases, we use an incremental migration strategy: new features in SwiftUI wrapped in UIHostingController, with UIKit components retained until rewritten. We do not rebuild working UIKit apps in SwiftUI for its own sake.
iOS app development engagements run between $60,000 and $300,000 depending on the number of screens, custom animation requirements, backend complexity, third-party integrations, in-app purchase flows, and whether the scope includes ongoing maintenance. We scope before we quote. See our iOS pricing guide for detail.
Tell us about your iOS app project.
We respond within two business days. No commitment. No pitch.
Pricing signal
Scoped before work starts • line-by-line sprint billing • no retainer required
Engagements run from $60,000 to $300,000 depending on scope. We scope before we quote.
We will review your iOS project and send a scoped proposal within 3 business days.
